Feedback alone isn't enough
Users disengage when systems show impact without providing meaningful actionability.
Research Case Study
Exploring how persuasive interaction design and real-time feedback systems can encourage sustainable behavior through actionable awareness.
Eco-feedback technologies often fail to sustain long-term user engagement because they provide awareness without actionable behavioral reinforcement.
Users disengage when systems show impact without providing meaningful actionability.
Incentive-driven systems were more effective than penalties in motivating sustainable behavior.
Users were more engaged when comparing their environmental impact with others locally.
A sensor-enabled, interaction-rich system that guides users to recycle correctly, provides real-time feedback, awards incentives, and connects communities.
End-to-end user flow for recycling action.
Exploring layout, hierarchy and content structure.
Designing clear, supportive error prevention states.
Gamification and local engagement concepts.
Making environmental impact visible & relatable.
The long-term goal is to create an interactive eco-feedback environment that turns everyday actions into measurable impact — empowering individuals, strengthening communities, and building a more sustainable future.